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May 01, 2001

Do the Robot

It's been two days now, and I still can't get that image out of my head. The image of a giant robot (common in Japanese anime). The image of that robot dancing frenetically, jerking it's knees up to it's chest, slamming them down into the waters of a city harbor, against the night backdrop of artificially lit buildings. The image moving in concert to the sound of a frantic dancehouse ditty, while blasts of steam fire upward from the robot's head in time to the music. The robot's arms shoot out and akimbo, endangering the helicopter hovering nearby. In the helicopter, a tiny figure is visible through the open cargo door, dancing in competition with the robot.

Was it all a dream? No, it was Bust A Groove 2. Since I've bought the Playstation 2, I have been meaning to spend a block of time playing this game, but something else always seems to take priority. But Jean has not only been playing it, she's been making steady progress.

Jean is taking classes again, and as a reward she's 'allowing' herself to play Bust A Groove 2 for a half hour or so a night. It's funny, she's following the same learning curve with this game that she used to follow with games on the Super Nintendo, such as Donkey Kong Country. Initially she'll get whooped at every turn, and she carps endlessly about how the game is 'cheating', and not recognizing her moves. Then she makes a little progress and the complaints slacken. Finally, she puts her head down and masters the game.

The same thing seems to be happening here. A couple of nights ago she got so far up the game ladder that one of the 'hidden characters', Robo Z Gold, was revealed. Man did that flip me. It flipped Jean too, as she got her butt kicked in that round. A brief search of the Internet reveals that there are more of these surprise characters in store too. Since I don't have to play to see them now, I think I'll enjoy it!

Posted by dpwakefield at May 1, 2001 04:16 PM